AoeStats
← NikoNikoNiiUwUQueen

Arena

513511870Analyzed
4v4 RM · 2d ago on Oct 14, 2026· 52m 7s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇭 Persians · Switzerland
1292
+16
🇹🇼 Teutons · Taiwan
1271
+17
🇫🇷 Poles · France
1254
+17
🇫🇷 Mongols · France
1232
+18
vs
🇲🇽 Goths · Mexico
1304
-19
🇨🇦 Koreans · Canada
1291
-17
🇲🇽 Bohemians · Mexico
1289
-17
🇲🇽 Muisca · Mexico
1242
-15
Player eAPM Actions Feudal Castle Imperial Opening
41 2,112 10:04 15:15 31:12 ⛏ Fast Castle
34 1,777 10:50 14:32 32:08 ⛏ Fast Castle
33 1,702 11:16 15:08 29:58 ⛏ Fast Castle
31 1,618 9:36 14:08 31:51 ⛏ Fast Castle
27 1,415 10:09 15:38 32:56 ⛏ Fast Castle
26 1,333 10:17 14:30 29:59 ⛏ Fast Castle
25 1,301 10:45 14:42 37:38 ⛏ Fast Castle
24 1,274 8:44 25:40 40:18 ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
57,340 14,760 22,975 2,500 97,575 112,885
40,905 22,705 13,870 1,000 78,480 80,898
28,185 25,035 19,065 5,500 77,785 86,552
33,215 23,235 17,740 3,450 77,640 90,994
36,415 15,225 12,465 1,900 66,005 75,992
20,225 16,910 8,240 2,575 47,950 57,613
12,325 19,215 13,690 1,125 46,355 51,435
12,265 17,243 10,075 2,355 41,938 45,633
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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