AoeStats
← Lord Prima Nocte

Arena

515495976Analyzed
4v4 RM · 14d ago on Oct 22, 2026· 55m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Saxons · China
925
+14
🇧🇷 Ethiopians · Brazil
911
+15
🇮🇳 Turks · India
901
+15
🇮🇩 Byzantines · Indonesia
896
+15
vs
🇵🇪 Franks · Peru
961
-18
🇦🇷 Saxons · Argentina
879
-15
🇦🇷 Khmer · Argentina
847
-13
🇩🇪 Teutons · Germany
839
-13
Player eAPM Actions Feudal Castle Imperial Opening
28 1,552 10:22 15:45 36:24 ⛏ Fast Castle
27 1,465 11:37 17:43 31:48 ⛏ Fast Castle
25 1,392 12:39 16:49 — ⛏ Fast Castle
25 1,371 11:23 15:56 46:04 ⚔ FC into Archers
23 1,267 10:48 15:56 — ⛏ Fast Castle
21 1,168 14:16 18:48 24:26 ◆ FC into Fast Imp
14 773 11:01 15:48 30:09 ⛏ Fast Castle
3 169 — — —

Resources

Player Food Wood Gold Stone Spent Collected
32,520 37,940 12,575 1,550 84,585 98,338
43,240 12,170 22,780 1,100 79,290 93,486
32,095 11,190 10,625 2,150 56,060 56,545
17,955 14,020 7,775 1,600 41,350 50,053
15,500 15,040 4,760 2,250 37,550 41,962
9,650 16,285 8,350 1,120 35,405 36,637
8,260 9,050 4,165 2,195 23,670 25,631
800 225 0 0 1,025 1,019
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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