AoeStats
← Enchiskan

Baltic

512790140Analyzed
4v4 RM · 4d ago on Oct 11, 2026· 53m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Wu · Colombia
1184
+12
🇨🇴 Hindustanis · Colombia
1086
+16
🇦🇷 Spanish · Argentina
1046
+18
🇨🇴 Cumans · Colombia
1015
+19
vs
🇹🇷 Hindustanis · Türkiye
1198
-20
🇹🇷 Bohemians · Türkiye
1107
-17
🇳🇿 Wu · New Zealand
1091
-16
🇹🇷 Romans · Türkiye
979
-12
Player eAPM Actions Feudal Castle Imperial Opening
26 1,391 9:33 28:00 36:36
26 1,385 12:05 19:53 44:05 ⚔ FC into Archers
24 1,266 11:57 16:15 35:51 ⚔ Fish Boom into Fire Galleys FC into Scouts
21 1,123 10:32 22:54 34:34 ⛏ Fish Boom FC
21 1,133 9:57 20:08 33:56 ⛏ Fish Boom FC
20 1,062 14:58 23:41 42:31 ⚔ M@A into Fish Boom
20 1,088 10:34 18:56 38:32 ⛏ Fast Castle
12 660 12:26 21:39 36:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
27,535 20,920 14,140 1,700 64,295 81,212
16,630 17,266 11,475 5,540 50,911 54,504
18,180 18,245 12,670 1,625 50,720 63,469
22,865 10,804 8,920 1,500 44,089 51,457
17,635 14,066 9,255 1,575 42,531 47,281
16,545 7,510 8,960 2,150 35,165 43,416
13,605 11,865 4,830 2,170 32,470 36,447
10,205 5,910 2,005 2,260 20,380 22,854
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.