AoeStats
← SNV Ribey

Arena

510210732Analyzed
4v4 RM · 18d ago on Sep 30, 2026· 46m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Hindustanis · United States
1144
+16
🇧🇷 Khmer · Brazil
1127
+17
🇨🇳 Chinese · China
1112
+18
🇨🇦 Turks · Canada
1080
+19
vs
🇦🇷 Britons · Argentina
1221
-20
🇨🇱 Saxons · Chile
1137
-17
🇨🇱 Danes · Chile
1136
-17
🇨🇱 Italians · Chile
1104
-16
Player eAPM Actions Feudal Castle Imperial Opening
48 2,231 10:49 15:05 26:21 ⛏ Fast Castle
48 2,241 11:23 14:40 30:43 ⛏ Fast Castle
44 2,065 9:41 16:08 34:54 ⚔ FC into Archers
41 1,926 10:33 15:11 29:53 ⛏ Fast Castle
34 1,601 10:51 14:59 31:52 ⛏ Fast Castle
27 1,273 9:12 14:46 31:08 ⛏ Fast Castle
22 1,021 11:23 18:27 34:20 ⛏ Fast Castle
21 988 11:09 15:56 29:36 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,340 16,835 14,850 1,650 62,675 66,532
23,035 14,910 15,390 1,500 54,835 59,632
26,550 11,871 11,950 1,815 52,186 58,160
22,380 15,715 9,980 3,050 51,125 54,762
13,825 16,610 14,400 3,000 47,835 61,312
20,700 12,166 9,820 1,610 44,296 45,493
13,020 12,270 9,720 2,050 37,060 45,055
9,650 14,095 10,790 765 35,300 38,844
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.