AoeStats
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Arena

514636382Analyzed
4v4 RM · 3d ago on Oct 18, 2026· 49m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Bohemians · Colombia
1271
+11
🇨🇦 Britons · Canada
1135
+17
🇵🇪 Slavs · Peru
1071
+19
🇪🇸 Teutons · Spain
1029
+21
vs
🇲🇽 Vietnamese · Mexico
1163
-18
🇳🇱 Khmer · Netherlands
1153
-17
🇨🇳 Saracens · China
1143
-17
🇭🇰 Slavs · Hong Kong SAR China
1123
-16
Player eAPM Actions Feudal Castle Imperial Opening
40 1,967 10:35 14:46 33:15 ⛏ Fast Castle
37 1,815 11:45 15:37 28:56 ⛏ Fast Castle
35 1,736 10:46 14:42 34:44 ⛏ Fast Castle
34 1,662 10:29 14:01 28:55 ⛏ Fast Castle
33 1,627 11:17 15:36 29:48 ⛏ Fast Castle
29 1,424 9:35 16:18 — ⛏ Fast Castle
29 1,447 11:04 14:38 26:48 ⛏ Fast Castle
23 1,127 12:37 16:45 34:07 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,440 28,615 8,375 10,050 81,480 94,530
29,460 16,045 15,755 6,280 67,540 78,026
33,495 12,180 17,595 1,600 64,870 74,590
23,610 17,775 8,780 2,900 53,065 55,548
12,920 16,523 8,825 1,745 40,013 43,986
10,860 5,204 7,540 1,310 24,914 27,017
9,145 7,860 6,345 155 23,505 26,148
8,965 9,410 3,200 1,915 23,490 25,034
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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