AoeStats
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Arena

511784129Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 44m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Saracens · Taiwan
1172
+16
🇨🇳 Khmer · China
1158
+17
🇹🇼 Varangians · Taiwan
1146
+17
🇦🇺 Maya · Australia
1107
+18
vs
🇺🇸 Sicilians · United States
1199
-18
🇩🇪 Britons · Germany
1177
-17
🇩🇪 Celts · Germany
1177
-17
🇩🇪 Vietnamese · Germany
1151
-16
Player eAPM Actions Feudal Castle Imperial Opening
42 1,886 9:39 14:58 29:13 ⛏ Fast Castle
41 1,819 10:29 14:45 31:40 ⛏ Fast Castle
37 1,683 11:39 16:38 35:16 ⛏ Fast Castle
36 1,604 9:15 13:11 39:21 ⛏ Fast Castle
29 1,316 11:21 15:24 31:57 ⛏ Fast Castle
27 1,196 10:13 14:45 29:08 ⛏ Fast Castle
25 1,126 10:28 14:52 29:40 ⛏ Fast Castle
15 680 9:28 18:30 — ⚔ Archers FC

Resources

Player Food Wood Gold Stone Spent Collected
32,385 22,830 14,050 6,750 76,015 79,366
35,700 10,637 18,420 1,630 66,387 68,893
21,945 22,930 9,445 1,050 55,370 73,123
25,100 16,515 10,660 1,600 53,875 59,260
14,670 16,380 3,425 570 35,045 38,590
15,340 10,930 5,845 950 33,065 34,619
10,560 7,365 4,755 880 23,560 24,641
4,195 4,200 1,650 850 10,895 12,505
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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