AoeStats
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Baltic

513433339Analyzed
4v4 RM · 6d ago on Oct 13, 2026· 50m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Saxons · United States
1106
+15
🇮🇳 Goths · India
1069
+16
🇨🇳 Sicilians · China
1040
+17
🇩🇪 Varangians · Germany
1026
+18
vs
🇺🇸 Bengalis · United States
1105
-18
🇲🇽 Teutons · Mexico
1082
-17
🇧🇷 Spanish · Brazil
1068
-16
🇺🇸 Cumans · United States
1037
-15
Player eAPM Actions Feudal Castle Imperial Opening
39 1,975 10:15 15:21 32:11 ⛏ Fast Castle
28 1,444 10:33 15:59 31:22 ⛏ Fast Castle
26 1,303 14:58 20:26 — ⛏ Fast Castle
23 1,183 11:12 42:25 — ⛏ Fast Castle
17 879 12:09 20:07 37:00 ⛏ Fish Boom FC
15 772 13:35 25:23 42:04 ⚔ Fish Boom into Scouts
14 716 10:55 15:14 31:25 ⛏ Fast Castle
12 598 9:59 30:45 — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
48,705 11,655 19,830 1,800 81,990 84,676
39,740 14,538 18,815 1,635 74,728 87,865
22,865 20,710 14,235 3,450 61,260 81,762
24,180 21,990 6,670 600 53,440 56,010
16,420 17,350 11,875 3,100 48,745 62,991
14,360 8,857 5,715 2,465 31,397 35,598
8,700 7,160 1,990 1,375 19,225 22,369
9,410 3,975 800 725 14,910 19,597
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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