AoeStats
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Arena

515951816Analyzed
4v4 RM · 13d ago on Oct 24, 2026· 49m 32s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Magyars · Mexico
1407
+13
🇪🇸 Teutons · Spain
1341
+15
🇬🇧 Varangians · United Kingdom
1268
+19
🇲🇽 Italians · Mexico
1266
+19
vs
🇮🇳 Tatars · India
1353
-17
🇨🇳 Portuguese · China
1338
-17
🇮🇳 Turks · India
1313
-16
🇯🇵 Danes · Japan
1308
-16
Player eAPM Actions Feudal Castle Imperial Opening
67 3,335 11:09 14:59 29:10 ⛏ Fast Castle
51 2,544 10:27 14:22 34:40 ⛏ Fast Castle
45 2,251 10:49 15:01 29:44 ⛏ Fast Castle
42 2,089 8:55 24:51 38:45 ⚔ Towers FC
41 2,008 9:37 18:43 36:32 ⛏ Fast Castle
41 2,022 10:56 16:08 46:53 ⛏ Fast Castle
32 1,587 10:01 15:13 34:45 ⛏ Fast Castle
30 1,497 9:33 14:31 30:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
36,825 23,135 17,700 4,400 82,060 90,061
28,160 20,025 16,495 4,355 69,035 88,300
27,665 17,000 19,200 3,020 66,885 82,766
20,370 21,975 5,185 4,445 51,975 64,014
15,390 21,550 8,335 1,110 46,385 52,192
12,525 17,895 10,685 1,850 42,955 48,061
12,225 13,030 11,770 3,470 40,495 50,645
15,030 12,908 2,880 1,355 32,173 39,954
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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