AoeStats
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Pilgrims

513947678Analyzed
4v4 RM · 1d ago on Oct 16, 2026· 36m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Italians · Mexico
1239
+13
🇲🇽 Malay · Mexico
1134
+17
🇲🇽 Vikings · Mexico
1117
+18
🇨🇴 Varangians · Colombia
1093
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vs
🇨🇱 Hindustanis · Chile
1278
-20
🇨🇱 Spanish · Chile
1230
-20
🇨🇱 Mongols · Chile
1136
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🇨🇱 Turks · Chile
1010
-11
Player eAPM Actions Feudal Castle Imperial Opening
44 1,610 10:53 18:50 25:41 ⛏ Fish Boom FC
39 1,430 12:09 16:28 33:24 ⛏ Fish Boom FC
37 1,347 12:24 16:23 30:31 ⛏ Fish Boom FC
31 1,112 13:03 19:12 23:04 ⛏ Fish Boom FC into Fast Imp
31 1,114 13:43 18:41 — ⛏ Fish Boom FC
23 831 13:39 30:27 — ⚔ Fish Boom into Towers FC
20 740 12:00 21:47 — ⛏ Fish Boom into Fire Galleys FC
18 656 11:48 24:18 — ⚔ Fish Boom into Towers

Resources

Player Food Wood Gold Stone Spent Collected
16,345 15,817 7,580 2,600 42,342 45,133
15,605 15,500 9,100 1,850 42,055 45,590
10,400 12,420 4,835 1,805 29,460 32,441
8,075 11,650 5,245 2,450 27,420 28,343
6,010 5,882 390 1,600 13,882 16,678
6,200 4,790 1,400 850 13,240 17,960
4,540 6,120 1,375 850 12,885 15,061
3,700 3,005 410 605 7,720 7,176
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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