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Arena

513366183Analyzed
4v4 RM · 4d ago on Oct 13, 2026· 42m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Japanese · China
1408
+16
🇨🇳 Mongols · China
1393
+16
1385
+17
🇨🇳 Sicilians · China
1330
+19
vs
🇦🇺 Vikings · Australia
1517
-23
🇺🇸 Hindustanis · United States
1507
-21
1304
-13
🇧🇪 Franks · Belgium
1265
-11
Player eAPM Actions Feudal Castle Imperial Opening
36 1,539 10:09 14:04 31:22 ⛏ Fast Castle
35 1,508 9:39 13:34 28:33 ⛏ Fast Castle
35 1,503 9:46 13:37 27:28 ⛏ Fast Castle
34 1,456 12:33 16:08 20:27 ◆ FC into Fast Imp
30 1,281 10:22 15:46 31:49 ⛏ Fast Castle
26 1,091 10:05 25:38 30:01 ⚔ Towers into Archers into Fast Imp
25 1,055 11:37 21:27 34:18 ⚔ Archer Rush
24 1,023 9:33 15:58 29:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
33,730 18,205 19,845 3,000 74,780 78,404
33,005 15,430 12,330 5,000 65,765 72,104
24,205 18,760 12,120 5,545 60,630 69,841
27,105 12,460 15,925 1,150 56,640 62,513
22,500 17,680 10,070 1,200 51,450 56,371
15,015 13,095 10,110 5,125 43,345 50,595
17,040 13,265 6,420 2,810 39,535 39,987
11,825 15,395 5,020 1,205 33,445 37,485
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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