AoeStats
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Arena

511651480Analyzed
4v4 RM · 14d ago on Oct 6, 2026· 47m 51s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Franks · Chile
1008
+14
🇨🇱 Khmer · Chile
1003
+14
🇺🇸 Franks · United States
982
+15
🇨🇱 Khmer · Chile
962
+16
vs
🇧🇷 Goths · Brazil
1034
-17
🇧🇷 Khmer · Brazil
1005
-16
🇺🇸 Magyars · United States
918
-13
🇺🇸 Varangians · United States
918
-13
Player eAPM Actions Feudal Castle Imperial Opening
63 3,029 11:03 15:10 31:23 ⛏ Fast Castle
48 2,287 10:51 13:50 29:04 ⛏ Fast Castle
46 2,201 11:15 14:39 27:53 ⛏ Fast Castle
33 1,581 12:35 16:22 36:42 ⛏ Fast Castle
30 1,458 10:41 15:15 30:07 ⛏ Fast Castle
25 1,187 10:58 17:17 40:48 ⛏ Fast Castle
18 877 9:30 18:49 34:46 ⛏ Fast Castle
14 674 10:56 17:20 33:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
32,690 49,360 11,725 1,500 95,275 97,402
30,310 43,095 14,220 2,900 90,525 98,463
22,805 15,103 17,045 1,500 56,453 68,105
22,490 22,053 10,295 950 55,788 74,804
21,200 10,165 9,470 2,680 43,515 49,792
24,275 9,885 6,500 1,500 42,160 52,857
15,100 12,704 8,270 2,300 38,374 43,995
12,095 15,395 9,500 1,025 38,015 42,126
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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