AoeStats
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African Clearing

511992829Analyzed
4v4 RM · 12d ago on Oct 7, 2026· 54m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇷 Bulgarians · Türkiye
1005
+14
🇹🇼 Persians · Taiwan
1004
+14
🇨🇭 Burgundians · Switzerland
900
+17
🇻🇳 Dravidians · Vietnam
900
+18
vs
🇷🇺 Magyars · Russia
1000
-55
🇺🇸 Koreans · United States
956
-16
🇷🇺 Varangians · Russia
954
-16
🇷🇺 Huns · Russia
879
-13
Player eAPM Actions Feudal Castle Imperial Opening
34 1,847 12:35 20:29 39:19 ⛏ Fast Castle
31 1,673 17:51 22:37 38:31 ⛏ Fast Castle
31 1,689 14:41 19:20 35:50 ⛏ Fast Castle
26 1,393 16:00 22:46 38:17 ⚔ Drush into Archers
25 1,371 14:41 41:47 — ⛏ Fast Castle
20 1,100 13:17 20:30 34:39
17 899 16:19 34:04 — ⚔ Drush into Scouts
16 850 12:32 24:56 38:31 ⚔ Towers into Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
37,860 16,615 22,000 4,820 81,295 86,574
30,050 25,320 5,570 1,725 62,665 70,147
23,215 13,115 19,645 2,025 58,000 63,864
22,080 6,564 16,240 3,950 48,834 50,688
19,240 10,588 10,980 1,760 42,568 54,195
14,220 16,473 6,240 1,450 38,383 38,916
13,230 7,055 3,700 1,050 25,035 29,338
9,525 8,125 555 425 18,630 24,797
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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