AoeStats
← Miley Cyrus

Nomad

514969848Analyzed
4v4 RM · 17d ago on Oct 20, 2026· 105m 21s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Huns · Mexico
540
+17
🇺🇸 Mongols · United States
508
+18
🇲🇽 Huns · Mexico
492
+19
🇻🇪 Mongols · Venezuela
409
+23
vs
🇦🇷 Mongols · Argentina
623
-45
🇦🇷 Cumans · Argentina
591
-21
🇦🇷 Spanish · Argentina
514
-17
🇦🇷 Huns · Argentina
506
-17
Player eAPM Actions Feudal Castle Imperial Opening
20 2,056 15:45 28:37 53:59 ⛏ Fish Boom into Fire Galleys FC
19 1,972 17:10 30:33 49:37 ⚔ Fish Boom into M@A into Scouts
18 1,888 17:47 26:58 32:56 ⛏ Fish Boom FC
17 1,784 14:56 32:12 104:38 ⛏ Fish Boom FC
17 1,764 15:29 25:52 40:38 ⛏ Fish Boom FC
10 1,027 17:28 26:31 49:51 ⛏ Fish Boom FC
6 648 17:15 24:15 45:24 ⛏ Fast Castle
6 585 14:59 38:36 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
36,320 30,850 23,115 5,500 95,785 101,428
27,690 22,770 8,790 4,800 64,050 70,092
23,810 20,875 13,950 2,175 60,810 62,817
13,235 24,145 18,420 3,000 58,800 76,631
12,045 20,040 18,505 5,240 55,830 66,457
16,515 8,305 8,030 3,125 35,975 52,329
10,745 5,305 4,430 2,275 22,755 26,078
4,025 4,855 1,105 30 10,015 14,914
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.