AoeStats
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Arena

520494356Analyzed
4v4 RM · 2d ago on Nov 12, 2026· 41m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇱 Malay · Chile
1287
+14
🇯🇵 Magyars · Japan
1185
+17
🇦🇷 Teutons · Argentina
1182
+17
🇦🇷 Huns · Argentina
1159
+19
vs
🇺🇸 Cumans · United States
1229
-17
🇨🇴 Malay · Colombia
1228
-17
🇺🇸 Sicilians · United States
1213
-17
🇲🇽 Malians · Mexico
1207
-16
Player eAPM Actions Feudal Castle Imperial Opening
33 1,344 9:35 16:47 30:17 ⛏ Fast Castle
32 1,311 8:53 19:48 37:43 ⛏ Fast Castle
32 1,308 10:52 14:36 29:24 ⛏ Fast Castle
26 1,062 12:00 15:01 31:15 ⛏ Fast Castle
25 1,012 11:23 16:29 32:44 ⛏ Fast Castle
23 964 9:42 15:16 31:58 ⛏ Fast Castle
22 904 10:47 15:20 31:00 ⛏ Fast Castle
21 848 10:23 14:42 33:50 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
38,435 10,200 20,625 980 70,240 73,997
24,600 21,235 10,185 2,905 58,925 65,875
26,710 15,000 11,435 2,380 55,525 59,016
24,840 12,455 10,095 950 48,340 53,953
20,145 15,120 8,545 1,810 45,620 49,454
19,225 12,970 7,180 2,450 41,825 48,958
19,080 12,885 7,290 1,700 40,955 46,509
17,290 11,955 7,815 1,530 38,590 40,454
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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