AoeStats
← 中國香港玩家

African Clearing

512901337Analyzed
4v4 RM · 6d ago on Oct 11, 2026· 33m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Spanish · France
1482
+16
🇹🇼 Berbers · Taiwan
1440
+17
🇮🇹 Inca · Italy
1432
+18
🇭🇰 Mongols · Hong Kong SAR China
1431
+18
vs
🇭🇰 Hindustanis · Hong Kong SAR China
1571
-21
🇦🇷 Saxons · Argentina
1483
-18
🇭🇰 Huns · Hong Kong SAR China
1459
-17
🇭🇰 Vietnamese · Hong Kong SAR China
1381
-13
Player eAPM Actions Feudal Castle Imperial Opening
54 1,783 14:50 18:25 — ⚔ Fish Boom into Scouts FC
51 1,699 13:09 17:41 — ⛏ Fast Castle
40 1,319 12:56 16:57 — ⛏ Fast Castle
38 1,273 11:56 26:53 — ⚔ Scout Rush
35 1,175 13:37 18:48 — ⚔ Champi Rush
32 1,047 13:55 24:25 —
28 921 13:38 17:36 — ⛏ Fast Castle
26 871 12:49 19:56 — ⚔ FC into Archers

Resources

Player Food Wood Gold Stone Spent Collected
11,875 7,606 2,950 300 22,731 24,256
7,825 7,890 2,145 1,600 19,460 19,070
8,475 5,602 2,060 1,050 17,187 17,508
_
8,585 4,935 1,295 300 15,115 17,337
6,650 5,605 935 1,630 14,820 14,675
7,765 5,842 610 500 14,717 16,008
4,225 3,534 840 850 9,449 9,078
4,480 2,479 250 400 7,609 10,072
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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