AoeStats
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Arena

513908596Analyzed
4v4 RM · 4d ago on Oct 15, 2026· 46m 16s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Bohemians · Mexico
1130
+15
🇺🇾 Saxons · Uruguay
1106
+16
🇯🇵 Dravidians · Japan
1096
+17
🇦🇷 Saracens · Argentina
1094
+17
vs
🇫🇷 Huns · France
1123
-17
🇮🇹 Franks · Italy
1121
-17
🇦🇷 Inca · Argentina
1102
-16
🇪🇸 Bengalis · Spain
1092
-15
Player eAPM Actions Feudal Castle Imperial Opening
57 2,654 12:05 16:54 31:31 ⛏ Fast Castle
38 1,740 10:29 14:07 27:59 ⛏ Fast Castle
35 1,606 11:35 15:53 32:12 ⛏ Fast Castle
32 1,469 9:48 16:50 28:47 ⛏ Fast Castle
32 1,491 11:30 16:00 31:37 ⛏ Fast Castle
29 1,347 11:17 19:27 34:17 ⛏ Fast Castle
22 1,039 11:20 15:35 28:04 ⛏ Fast Castle
19 858 10:46 15:16 34:40 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
34,420 15,040 9,720 3,105 62,285 67,580
20,050 23,705 11,420 2,900 58,075 62,164
17,150 21,645 17,530 1,050 57,375 82,724
22,860 19,150 12,940 1,725 56,675 62,553
24,070 16,525 12,040 2,335 54,970 63,867
24,290 11,445 14,410 1,050 51,195 55,453
17,020 15,085 7,555 2,680 42,340 46,420
17,600 14,340 7,555 2,800 42,295 46,243
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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