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African Clearing

513457280Analyzed
4v4 RM · 4d ago on Oct 13, 2026· 44m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇱 Cumans · Netherlands
1625
+8
🇮🇹 Magyars · Italy
1470
+13
🇫🇷 Koreans · France
1452
+14
🇨🇴 Mongols · Colombia
1430
+15
vs
🇨🇳 Maya · China
1488
-16
🇨🇳 Huns · China
1442
-13
🇨🇳 Mongols · China
1421
-13
🇨🇳 Berbers · China
1303
-8
Player eAPM Actions Feudal Castle Imperial Opening
44 1,965 12:04 16:10 36:40 ⛏ Fast Castle
39 1,721 11:17 24:04 37:34 ⚔ Scout Rush
33 1,456 13:32 17:31 35:23 ⛏ Fast Castle
33 1,463 12:18 29:15 42:14 ⚔ M@A FC
33 1,476 14:42 19:12 37:52 ⛏ Fast Castle
32 1,428 13:03 17:10 38:31 ⛏ Fast Castle
27 1,205 13:26 17:19 39:40 ⛏ Fast Castle
25 1,099 13:52 20:29 33:06 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
12,775 44,430 13,495 4,300 75,000 79,378
25,585 14,961 16,985 1,170 58,701 61,865
28,755 17,021 7,890 2,590 56,256 57,837
14,625 15,013 9,005 2,250 40,893 42,792
12,225 12,668 6,540 3,400 34,833 36,135
10,350 9,396 4,965 1,930 26,641 29,918
7,995 7,713 2,545 1,825 20,078 23,736
9,825 3,924 2,695 1,740 18,184 20,558
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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