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African Clearing

511802737Analyzed
4v4 RM · 11d ago on Oct 6, 2026· 53m 59s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
1811
+9
🇨🇳 Danes · China
1801
+9
🇨🇳 Japanese · China
1770
+10
🇰🇷 Celts · South Korea
1721
+12
vs
🇹🇷 Jurchens · Türkiye
1722
-12
🇳🇱 Vietnamese · Netherlands
1675
-11
🇦🇷 Burmese · Argentina
1638
-10
🇨🇳 Mongols · China
1552
-7
Player eAPM Actions Feudal Castle Imperial Opening
72 3,898 13:31 17:15 35:55 ⛏ Fish Boom FC
60 3,223 11:36 26:20 41:41 ⚔ Archers into Towers
50 2,693 12:30 20:41 37:58 ⚔ Scout Rush
44 2,355 12:45 17:57 39:36 ⛏ Fast Castle
42 2,291 14:02 17:40 42:11 ⛏ Fast Castle
38 2,050 11:27 21:23 38:44 ⚔ Scout Rush
37 1,983 13:38 17:28 37:07 ⛏ Fast Castle
24 1,304 12:12 — — ⚔ Tower Rush

Resources

Player Food Wood Gold Stone Spent Collected
34,745 21,640 19,840 5,370 81,595 88,413
21,360 33,062 23,330 2,955 80,707 83,841
29,555 25,310 13,605 4,515 72,985 79,176
23,445 24,924 14,785 3,800 66,954 69,592
34,645 14,728 10,430 3,010 62,813 70,313
29,390 18,252 13,100 2,025 62,767 63,889
26,550 24,372 9,385 1,415 61,722 62,117
3,100 2,000 100 270 5,470 6,195
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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