AoeStats
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Arena

511684502Analyzed
4v4 RM · 12d ago on Oct 6, 2026· 46m 18s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Franks · Taiwan
1341
+14
🇨🇳 Mongols · China
1338
+14
🇦🇺 Aztecs · Australia
1270
+18
🇨🇳 Turks · China
1266
+17
vs
🇺🇸 Cumans · United States
1300
-16
🇵🇪 Persians · Peru
1300
-16
🇦🇷 Malians · Argentina
1295
-16
🇵🇪 Persians · Peru
1291
-15
Player eAPM Actions Feudal Castle Imperial Opening
43 2,012 9:43 13:58 31:41 ⛏ Fast Castle
39 1,809 9:56 14:18 33:18 ⛏ Fast Castle
38 1,743 9:20 25:50 37:39
35 1,613 11:19 26:05 44:36 ⛏ Fast Castle
35 1,635 12:21 15:55 22:42 ◆ FC into Fast Imp
28 1,299 9:48 12:55 36:03 ⛏ Fast Castle
25 1,152 8:45 25:17 37:05 ⛏ Fast Castle
22 1,000 10:29 15:07 29:47 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,665 15,140 22,295 1,900 68,000 83,258
25,405 19,775 14,505 1,600 61,285 71,006
25,135 11,675 14,895 850 52,555 64,651
22,500 12,071 11,220 1,600 47,391 55,398
19,130 14,255 9,215 980 43,580 52,848
20,475 13,645 5,045 1,600 40,765 42,260
15,045 16,712 6,485 1,830 40,072 45,383
16,400 10,445 9,050 2,950 38,845 40,288
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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