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African Clearing

512876341Analyzed
4v4 RM · 6d ago on Oct 11, 2026· 48m 49s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Chinese · Germany
1393
+13
🇩🇪 Saxons · Germany
1377
+14
🇩🇪 Vietnamese · Germany
1325
+16
🇮🇹 Mongols · Italy
1323
+16
vs
🇻🇳 Chinese · Vietnam
1382
-17
🇮🇳 Sicilians · India
1375
-17
1320
-14
🇮🇳 Poles · India
1242
-11
Player eAPM Actions Feudal Castle Imperial Opening
40 1,958 13:13 17:59 38:33 ⛏ Fast Castle
37 1,810 13:28 22:01 38:08 ⚔ Archer Rush
36 1,759 12:03 22:46 43:37 ⚔ Scout Rush
35 1,685 13:27 20:42 41:06 ⚔ FC into Skirms
30 1,457 11:53 18:40 38:02 ⛏ Fast Castle
24 1,173 13:20 21:00 40:31 ⚔ Towers FC
19 929 11:49 19:33 46:52 ⛏ Fast Castle
19 922 13:06 22:46 39:46 ⚔ Scout Rush

Resources

Player Food Wood Gold Stone Spent Collected
29,095 17,395 11,265 1,700 59,455 67,138
20,560 20,723 10,215 3,355 54,853 61,924
17,650 20,018 11,515 3,975 53,158 63,932
24,710 11,785 9,410 3,000 48,905 51,877
17,200 18,820 9,455 2,405 47,880 50,497
18,065 9,380 5,970 2,375 35,790 35,482
13,610 9,690 6,680 2,175 32,155 33,696
10,570 6,497 1,900 2,495 21,462 24,260
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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