AoeStats
← RGKragnarok

Black Forest

513534206Analyzed
4v4 RM · 4d ago on Oct 14, 2026· 68m 58s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇺🇸 Danes · United States
1084
+13
🇨🇦 Byzantines · Canada
1018
+16
🇨🇦 Hindustanis · Canada
1018
+16
🇫🇮 Inca · Finland
1001
+16
vs
🇦🇷 Huns · Argentina
1048
-17
🇲🇽 Khmer · Mexico
1043
-16
🇲🇽 Burgundians · Mexico
983
-14
🇲🇽 Bohemians · Mexico
972
-14
Player eAPM Actions Feudal Castle Imperial Opening
33 2,271 11:10 19:25 35:19 ⛏ Fast Castle
30 2,071 13:09 17:26 32:52 ⛏ Fast Castle
23 1,605 11:18 16:52 34:05 ⛏ Fast Castle
21 1,426 12:06 17:52 32:35 ⛏ Fast Castle
18 1,221 11:35 20:24 35:59 ⛏ Fast Castle
15 1,029 10:45 15:35 33:22 ⛏ Fast Castle
14 946 13:16 20:02 34:39 ⛏ Fast Castle
13 901 13:26 19:17 33:16 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
58,415 37,165 34,085 5,400 135,065 145,399
45,525 35,017 17,350 2,450 100,342 110,428
29,295 28,065 28,670 3,605 89,635 125,740
31,595 26,422 18,145 4,450 80,612 83,123
26,485 35,234 14,080 2,945 78,744 84,180
33,340 18,214 20,425 5,555 77,534 93,682
29,590 18,029 22,675 2,580 72,874 86,564
35,645 15,232 15,035 3,275 69,187 115,149
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
Connection lost

Rejoining the realm…

Still unreachable

The connection could not be restored.

Session expired

The server has moved on; the page needs a fresh start.