AoeStats
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Black Forest

513334271Analyzed
4v4 RM · 2d ago on Oct 13, 2026· 81m 13s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Koreans · China
1301
+12
🇨🇳 Bohemians · China
1279
+13
🇨🇦 Britons · Canada
1257
+14
🇨🇳 Saracens · China
1231
+15
vs
🇩🇿 Goths · Algeria
1247
-15
🇦🇷 Bohemians · Argentina
1230
-14
🇨🇱 Japanese · Chile
1210
-13
🇵🇪 Mongols · Peru
1177
-12
Player eAPM Actions Feudal Castle Imperial Opening
46 3,710 11:57 15:52 33:12 ⛏ Fish Boom FC
39 3,201 11:52 15:44 30:24 ⛏ Fish Boom FC
34 2,771 10:54 16:47 29:33 ⛏ Fish Boom FC
32 2,640 11:46 16:41 39:33 ⛏ Fast Castle
31 2,501 13:25 23:18 36:39 ⚔ Fish Boom into Archers
27 2,179 11:29 16:33 37:48 ⛏ Fish Boom FC
12 963 14:52 18:31 — ⛏ Fish Boom FC
9 700 12:53 18:10 29:05 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
102,890 43,050 42,200 2,015 190,155 195,397
50,060 48,196 32,695 5,345 136,296 153,938
38,245 36,000 21,715 5,545 101,505 110,792
34,240 35,234 24,665 5,790 99,929 121,706
38,745 29,850 18,765 925 88,285 113,684
28,070 44,588 9,645 4,820 87,123 93,007
6,090 5,929 4,870 140 17,029 18,761
3,775 3,824 570 310 8,479 9,234
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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