AoeStats
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Arena

511472408Analyzed
4v4 RM · 14d ago on Oct 5, 2026· 71m 14s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Khmer · Germany
666
+14
🇲🇽 Byzantines · Mexico
653
+15
🇳🇿 Shu · New Zealand
626
+16
🇺🇸 Maya · United States
555
+19
vs
🇺🇸 Romans · United States
846
-25
🇧🇷 Khmer · Brazil
580
-14
🇧🇷 Bohemians · Brazil
576
-14
🇧🇷 Tupi · Brazil
501
-11
Player eAPM Actions Feudal Castle Imperial Opening
23 1,609 10:12 20:04 35:10 ⛏ Fast Castle
21 1,520 15:15 20:09 29:30 ⛏ Fast Castle
20 1,405 11:58 26:30 43:24
19 1,352 12:33 31:34 — ⚔ Champi Rush
15 1,079 12:10 23:52 45:31 ⛏ Fast Castle
15 1,097 13:42 22:55 39:17 ⛏ Fast Castle
15 1,038 14:34 19:48 41:05 ⚔ FC into Scouts
8 540 12:32 22:21 37:33 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
44,210 40,280 21,235 2,730 108,455 117,493
35,020 28,980 23,805 4,950 92,755 96,450
32,375 26,750 23,865 4,320 87,310 100,552
33,790 26,135 22,015 4,055 85,995 97,115
28,415 19,145 25,585 4,230 77,375 97,589
25,405 24,455 18,600 4,695 73,155 86,735
13,120 26,650 18,145 3,415 61,330 69,440
9,140 12,195 3,470 3,095 27,900 31,722
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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