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MegaRandom

513178385Analyzed
4v4 RM · 5d ago on Oct 12, 2026· 46m 34s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Malians · Spain
1111
+15
🇭🇰 Malay · Hong Kong SAR China
1108
+15
🇸🇰 Burgundians · Slovakia
1048
+17
🇪🇸 Britons · Spain
1035
+18
vs
🇦🇹 Spanish · Austria
1099
-17
🇷🇺 Saracens · Russia
1099
-17
🇦🇷 Goths · Argentina
1080
-16
🇨🇳 Vikings · China
1050
-15
Player eAPM Actions Feudal Castle Imperial Opening
37 1,701 12:48 16:41 — ⚔ Fish Boom FC into Scouts
35 1,615 15:05 21:17 — ⛏ Fish Boom into Galleys FC
32 1,508 11:46 15:40 27:19 ⛏ Fast Castle
30 1,419 12:12 17:42 35:18 ⛏ Fish Boom FC
27 1,271 12:51 16:43 35:47 ⛏ Fast Castle
26 1,223 13:45 25:20 45:30 ⛏ Fish Boom into Fire Galleys FC
23 1,055 11:09 17:35 34:32 ⛏ Fast Castle
19 886 13:57 21:57 — ⛏ Fish Boom

Resources

Player Food Wood Gold Stone Spent Collected
27,630 14,275 9,065 950 51,920 57,729
17,030 15,996 6,355 3,770 43,151 56,420
16,285 12,645 6,365 1,750 37,045 38,038
13,935 14,041 4,155 850 32,981 39,592
12,205 9,345 5,025 1,700 28,275 33,490
8,510 8,252 4,470 1,610 22,842 23,869
7,200 11,111 2,455 1,485 22,251 23,175
6,075 11,350 1,475 950 19,850 22,651
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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