AoeStats
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Arena

512556400Analyzed
4v4 RM · 8d ago on Oct 10, 2026· 52m 21s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇴 Saxons · Colombia
1643
+14
🇨🇴 Celts · Colombia
1623
+14
🇨🇴 Muisca · Colombia
1610
+15
🇨🇴 Chinese · Colombia
1540
+18
vs
🇨🇳 Franks · China
1661
-19
🇨🇳 Inca · China
1608
-16
🇹🇼 Burmese · Taiwan
1590
-15
🇲🇽 Mongols · Mexico
1481
-11
Player eAPM Actions Feudal Castle Imperial Opening
52 2,722 10:31 14:56 31:33 ⛏ Fast Castle
48 2,512 11:14 14:50 29:40 ⛏ Fast Castle
48 2,514 9:07 21:31 34:10
47 2,439 10:04 14:03 28:38 ⛏ Fast Castle
47 2,485 10:01 14:39 29:43 ⛏ Fast Castle
42 2,194 10:07 13:40 27:56 ⛏ Fast Castle
31 1,623 10:42 14:46 51:46 ⚔ Champis FC
27 1,394 9:54 14:25 28:57 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
43,560 27,385 16,205 2,250 89,400 98,762
40,380 18,720 26,795 2,350 88,245 95,696
31,230 25,755 22,395 4,455 83,835 95,896
31,345 32,890 12,625 2,430 79,290 91,242
34,625 20,470 18,480 2,285 75,860 87,480
23,530 29,000 17,795 3,485 73,810 92,188
19,500 25,030 14,300 6,260 65,090 82,516
11,185 9,560 1,815 1,195 23,755 28,702
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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