AoeStats
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African Clearing

512549865Analyzed
4v4 RM · 6d ago on Oct 10, 2026· 65m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇹🇼 Hindustanis · Taiwan
1705
+12
🇦🇷 Mongols · Argentina
1694
+13
🇦🇺 Bengalis · Australia
1658
+14
🇮🇳 Vikings · India
1652
+14
vs
🇨🇴 Khitans · Colombia
1657
-14
🇨🇴 Maya · Colombia
1637
-14
🇨🇴 Burmese · Colombia
1624
-14
🇨🇴 Mapuche · Colombia
1551
-11
Player eAPM Actions Feudal Castle Imperial Opening
58 3,760 12:43 20:05 42:32 ⛏ Fast Castle
54 3,497 12:18 24:32 41:04 ⚔ Scout Rush
49 3,193 14:46 18:33 42:07
48 3,121 12:58 17:16 38:58 ⛏ Fast Castle
43 2,825 11:25 29:19 60:34 ⚔ Scout Rush
40 2,611 12:20 16:09 38:42 ⛏ Fast Castle
36 2,349 12:20 19:57 37:07 ⚔ Archer Rush
34 2,212 13:37 23:20 42:56 ⚔ M@A FC

Resources

Player Food Wood Gold Stone Spent Collected
32,930 33,403 21,075 3,765 91,173 95,886
27,420 30,369 22,795 3,970 84,554 86,395
21,855 28,390 19,755 7,815 77,815 97,730
31,520 23,314 7,375 5,155 67,364 71,291
26,805 22,858 12,975 3,550 66,188 75,748
30,350 19,648 12,700 1,375 64,073 68,031
20,475 25,061 10,660 2,400 58,596 63,196
27,975 14,557 4,125 2,650 49,307 51,715
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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