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514697013Analyzed
4v4 RM · 2d ago on Oct 18, 2026· 50m 44s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇴 Mongols · Norway
1409
+15
🇵🇦 Teutons · Panama
1364
+17
🇸🇪 Franks · Sweden
1364
+17
🇹🇷 Bulgarians · Türkiye
1315
+18
vs
🇪🇸 Malians · Spain
1450
-21
1373
-16
🇦🇷 Maya · Argentina
1348
-15
🇦🇷 Franks · Argentina
1344
-15
Player eAPM Actions Feudal Castle Imperial Opening
58 2,933 10:58 14:38 35:07 ⛏ Fast Castle
44 2,227 9:53 33:54 — ⚔ Drush FC
43 2,172 10:29 14:50 32:07 ⛏ Fast Castle
39 1,990 9:10 17:06 35:11 ⚔ Scout Rush
33 1,687 8:30 19:25 38:57 ⚔ Drush FC
32 1,635 8:59 25:39 32:03 ⚔ Towers FC into Fast Imp
32 1,630 10:23 16:03 31:38 ⛏ Fast Castle
27 1,347 10:46 22:58 32:31 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,645 18,621 5,195 1,855 78,316 82,336
33,305 29,885 7,120 3,340 73,650 77,421
30,630 12,858 19,195 4,100 66,783 77,408
16,640 22,320 15,815 5,045 59,820 73,978
22,480 15,460 16,920 3,610 58,470 72,958
23,340 18,713 10,175 2,610 54,838 59,527
13,275 12,296 8,925 3,950 38,446 47,266
8,225 9,204 2,400 820 20,649 22,117
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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