AoeStats
← べぃた兄々

Arena

512893526Analyzed
4v4 RM · 26d ago on Oct 11, 2026· 38m 38s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇭🇰 Georgians · Hong Kong SAR China
971
+11
🇨🇳 Poles · China
886
+14
🇯🇵 Saxons · Japan
856
+15
🇦🇷 Turks · Argentina
748
+20
vs
🇦🇷 Italians · Argentina
887
-17
🇱🇻 Turks · Latvia
837
-15
🇹🇷 Byzantines · Türkiye
830
-14
🇮🇹 Romans · Italy
826
-14
Player eAPM Actions Feudal Castle Imperial Opening
31 1,187 12:44 16:29 31:16 ⛏ Fast Castle
27 1,050 12:09 17:32 23:09 ◆ FC into Fast Imp
24 939 9:26 16:47 29:28 ⛏ Fast Castle
24 910 11:21 17:39 36:35 ⛏ Fast Castle
19 736 9:58 16:41 32:02 ⛏ Fast Castle
19 721 11:38 17:34 30:12 ⛏ Fast Castle
18 690 10:40 16:31 33:25 ⛏ Fast Castle
15 564 9:55 18:43 34:39 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
23,300 13,520 12,770 2,400 51,990 60,085
13,285 13,325 5,660 1,600 33,870 43,796
13,580 11,860 5,275 1,600 32,315 34,416
14,560 6,110 5,445 2,925 29,040 38,572
12,075 8,480 3,220 950 24,725 25,705
10,540 6,705 7,185 0 24,430 26,170
11,050 8,565 2,715 1,115 23,445 27,395
9,080 10,470 1,910 1,155 22,615 24,493
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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