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African Clearing

512658667Analyzed
4v4 RM · 7d ago on Oct 10, 2026· 30m 5s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1352
+13
🇨🇳 Japanese · China
1339
+14
🇯🇵 Varangians · Japan
1295
+15
🇷🇺 Mongols · Russia
1273
+15
vs
🇹🇼 Huns · Taiwan
1305
-15
🇷🇺 Franks · Russia
1298
-15
🇩🇪 Slavs · Germany
1271
-14
🇺🇸 Tupi · United States
1254
-13
Player eAPM Actions Feudal Castle Imperial Opening
50 1,513 13:30 28:16 — ⚔ Scout Rush
40 1,192 13:50 — — ⚔ Scout Rush
38 1,147 15:59 20:30 — ⛏ Fast Castle
37 1,128 13:00 21:17 — ⚔ Archer Rush
33 980 14:48 19:10 — ⛏ Fish Boom FC
30 916 12:50 25:51 — ⚔ Archer Rush
28 832 11:58 22:36 — ⚔ Scout Rush
27 806 13:02 21:11 — ⚔ Towers FC

Resources

Player Food Wood Gold Stone Spent Collected
8,355 12,210 850 1,050 22,465 22,916
7,735 4,425 1,350 950 14,460 14,599
7,795 4,274 350 200 12,619 12,323
6,865 4,436 350 450 12,101 13,285
4,915 4,460 1,925 200 11,500 11,579
5,060 3,986 870 1,100 11,016 12,921
4,855 3,948 1,605 100 10,508 12,817
4,725 2,735 655 100 8,215 8,386
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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