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Arena

511368933Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 53m 43s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Persians · China
1268
+13
🇻🇪 Sicilians · Venezuela
1230
+15
🇦🇷 Hindustanis · Argentina
1195
+16
🇪🇨 Maya · Ecuador
1127
+20
vs
🇫🇮 Burgundians · Finland
1258
-18
🇩🇪 Slavs · Germany
1245
-18
1178
-15
🇭🇺 Japanese · Hungary
1127
-13
Player eAPM Actions Feudal Castle Imperial Opening
56 3,008 10:06 13:45 28:02 ⛏ Fast Castle
47 2,504 11:13 14:50 31:51 ⛏ Fast Castle
39 2,120 10:45 16:58 30:47 ⛏ Fast Castle
35 1,880 11:20 15:16 32:43 ⛏ Fast Castle
28 1,496 10:35 14:22 28:48 ⛏ Fast Castle
25 1,329 10:04 14:42 29:30 ⛏ Fast Castle
24 1,263 12:00 16:55 30:33 ⛏ Fast Castle
17 922 10:30 15:32 29:41 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
50,610 12,585 32,015 3,550 98,760 101,018
41,780 39,405 10,300 2,325 93,810 110,686
43,025 15,100 31,380 2,935 92,440 100,307
38,610 28,850 17,515 4,390 89,365 110,884
31,330 41,260 14,345 1,700 88,635 89,277
28,900 22,303 19,145 2,710 73,058 75,519
18,175 17,510 16,850 1,500 54,035 61,576
15,025 13,405 4,180 1,885 34,495 35,881
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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