AoeStats
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Arena

512036680Analyzed
4v4 RM · 10d ago on Oct 7, 2026· 69m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Poles · Russia
948
+7
🇷🇺 Turks · Russia
730
+15
🇷🇺 Hindustanis · Russia
729
+15
🇷🇺 Armenians · Russia
727
+15
vs
🇪🇸 Britons · Spain
841
-17
🇦🇷 Cumans · Argentina
736
-14
🇫🇷 Chinese · France
668
-11
🇹🇷 Malians · Türkiye
642
-10
Player eAPM Actions Feudal Castle Imperial Opening
43 2,993 9:25 20:02 37:12 ⛏ Fast Castle
40 2,794 10:11 16:59 29:37 ⛏ Fast Castle
37 2,582 12:23 23:41 38:19 ⛏ Fast Castle
21 1,474 13:14 17:40 32:15 ⛏ Fast Castle
21 1,428 10:47 18:13 38:35 ⛏ Fast Castle
13 899 12:42 23:11 34:52 ⛏ Fast Castle
13 878 12:38 20:59 34:41 ⛏ Fast Castle
8 531 11:50 22:55 31:25 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
70,305 24,300 45,640 1,705 141,950 150,634
37,765 13,340 30,230 1,620 82,955 131,790
26,620 30,155 19,315 4,800 80,890 91,292
28,675 17,670 13,040 2,300 61,685 97,300
25,835 14,375 8,675 1,625 50,510 80,550
21,385 17,045 8,800 2,200 49,430 57,007
19,080 18,190 9,220 2,900 49,390 52,729
11,455 6,491 3,920 850 22,716 30,751
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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