AoeStats
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MegaRandom

511874865Analyzed
4v4 RM · 12d ago on Oct 7, 2026· 51m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Ethiopians · Mexico
1246
+11
🇯🇵 Varangians · Japan
1171
+14
🇲🇽 Romans · Mexico
1114
+16
🇨🇳 Franks · China
1097
+18
vs
🇺🇸 Saxons · United States
1152
-16
🇺🇸 Khitans · United States
1143
-15
🇺🇸 Mapuche · United States
1128
-15
🇨🇴 Dravidians · Colombia
1093
-13
Player eAPM Actions Feudal Castle Imperial Opening
41 2,088 10:36 22:42 44:41 ⚔ Scout Rush
38 1,979 11:28 16:49 42:25 ⛏ Fast Castle
31 1,622 9:21 21:47 50:37 ⚔ Scout Rush
28 1,436 10:44 17:08 32:53 ⛏ Fast Castle
24 1,212 10:35 18:00 36:17 ⛏ Fast Castle
21 1,085 10:42 15:58 31:24 ⛏ Fast Castle
19 986 11:45 25:12 — ⚔ Scout Rush
13 695 11:17 22:27 —

Resources

Player Food Wood Gold Stone Spent Collected
37,475 15,704 24,625 1,100 78,904 82,287
21,155 21,975 15,710 2,350 61,190 68,955
24,135 15,265 14,185 3,200 56,785 58,742
24,570 15,813 9,160 2,800 52,343 60,795
13,520 20,408 16,965 400 51,293 57,409
14,255 5,597 9,185 1,300 30,337 30,952
9,505 5,560 2,385 2,820 20,270 24,060
8,325 4,017 1,780 100 14,222 15,020
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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