AoeStats
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African Clearing

513489010Analyzed
4v4 RM · 5d ago on Oct 13, 2026· 45m 10s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇲🇽 Poles · Mexico
1640
+13
🇬🇧 Bulgarians · United Kingdom
1591
+14
🇦🇷 Huns · Argentina
1588
+15
🇲🇽 Chinese · Mexico
1546
+16
vs
🇪🇸 Byzantines · Spain
1696
-20
🇪🇸 Tatars · Spain
1630
-17
🇪🇸 Shu · Spain
1549
-14
🇪🇸 Malians · Spain
1359
-7
Player eAPM Actions Feudal Castle Imperial Opening
49 2,192 12:25 26:40 42:42 ⚔ Archers into Towers
48 2,159 11:12 27:41 — ⚔ Scout Rush
41 1,842 11:27 25:32 — ⚔ Scout Rush
37 1,658 12:41 23:52 42:57 ⚔ Archer Rush
33 1,504 13:38 17:36 — ⛏ Fast Castle
29 1,317 13:58 28:45 42:26 ⚔ Towers FC
25 1,108 12:49 22:44 38:56 ⚔ Drush
24 1,083 13:55 18:59 43:44 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
15,770 10,379 4,975 3,475 34,599 35,564
11,515 11,059 6,965 1,975 31,514 39,073
10,250 12,616 5,325 2,655 30,846 32,044
10,835 10,880 6,890 1,100 29,705 30,300
13,550 7,765 3,925 975 26,215 36,665
9,955 7,754 3,265 400 21,374 21,994
10,450 7,361 2,080 1,175 21,066 26,500
9,675 7,311 1,250 1,150 19,386 22,145
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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