AoeStats
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Nomad

515126514Analyzed
4v4 RM · 14d ago on Oct 20, 2026· 58m 4s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Danes · United Kingdom
1310
+17
🇪🇸 Persians · Spain
1303
+17
🇸🇪 Mongols · Sweden
1295
+17
🇬🇧 Varangians · United Kingdom
1293
+17
vs
🇪🇸 Ethiopians · Spain
1331
-17
🇮🇳 Persians · India
1326
-17
1325
-17
🇩🇪 Vikings · Germany
1321
-17
Player eAPM Actions Feudal Castle Imperial Opening
44 2,561 13:25 17:12 38:45 ⛏ Fish Boom FC
41 2,396 13:47 18:00 38:39 ⚔ Fish Boom FC into Archers
33 1,917 14:02 17:37 39:50 ⛏ Fish Boom FC
32 1,838 13:20 17:35 47:12 ⛏ Fish Boom FC
32 1,840 11:59 23:51 43:26 ⚔ Fish Boom into Scouts
29 1,676 13:05 22:31 39:24 ⛏ Fish Boom FC
25 1,472 13:49 18:43 46:26 ⛏ Fast Castle
21 1,213 13:44 18:17 27:54 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
38,985 21,308 15,730 3,390 79,413 85,640
30,295 20,100 14,345 4,565 69,305 80,908
21,145 18,855 13,990 3,930 57,920 60,938
19,250 22,646 10,370 2,345 54,611 58,596
23,665 14,887 9,305 4,485 52,342 66,315
15,105 19,415 10,160 3,220 47,900 48,810
20,870 15,360 8,235 2,350 46,815 51,186
18,115 9,675 7,590 1,910 37,290 46,759
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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