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515117475Analyzed
4v4 RM · 13d ago on Oct 20, 2026· 54m 29s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇬🇧 Romans · United Kingdom
1295
+15
🇬🇧 Mongols · United Kingdom
1278
+15
🇧🇪 Magyars · Belgium
1215
+18
🇪🇸 Japanese · Spain
1196
+19
vs
🇧🇷 Bulgarians · Brazil
1316
-19
🇺🇸 Koreans · United States
1314
-19
🇧🇷 Vietnamese · Brazil
1210
-15
🇲🇽 Celts · Mexico
1199
-14
Player eAPM Actions Feudal Castle Imperial Opening
73 3,962 9:29 25:35 42:54 ⚔ Scout Rush
44 2,402 8:41 21:56 34:04
41 2,225 10:38 14:22 33:05 ⛏ Fast Castle
35 1,904 11:21 15:34 29:16 ⛏ Fast Castle
35 1,933 11:31 26:40 42:43 ⛏ Fast Castle
34 1,846 11:46 22:14 52:35 ⚔ Drush
33 1,813 11:48 15:53 39:37 ⛏ Fast Castle
19 1,022 9:48 21:27 39:36 ⚔ Archers into Skirms

Resources

Player Food Wood Gold Stone Spent Collected
17,075 37,270 12,910 3,425 70,680 77,959
23,965 22,400 12,620 4,100 63,085 65,682
24,620 20,355 15,030 2,850 62,855 71,200
26,855 20,025 9,205 1,545 57,630 60,390
27,620 15,469 10,025 1,590 54,704 57,109
31,925 10,733 1,800 2,425 46,883 48,963
22,765 12,870 5,945 3,435 45,015 50,656
11,965 14,695 7,395 2,700 36,755 39,173
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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