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514688494Analyzed
4v4 RM · 11d ago on Oct 18, 2026· 46m 17s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Franks · Germany
1267
+16
🇬🇧 Romans · United Kingdom
1258
+16
🇬🇧 Mongols · United Kingdom
1244
+17
🇦🇷 Inca · Argentina
1241
+17
vs
🇬🇧 Italians · United Kingdom
1292
-17
🇨🇴 Persians · Colombia
1291
-18
🇹🇼 Koreans · Taiwan
1268
-17
🇲🇽 Poles · Mexico
1210
-14
Player eAPM Actions Feudal Castle Imperial Opening
59 2,744 9:24 17:16 38:25 ⛏ Fast Castle
48 2,230 11:38 16:02 39:01 ⛏ Fast Castle
41 1,898 8:32 19:32 36:51 ⚔ M@A Rush
37 1,717 10:06 14:08 30:33 ⛏ Fast Castle
37 1,695 9:59 19:05 34:09 ⚔ Archer Rush
26 1,194 10:49 18:14 — ⛏ Fast Castle
24 1,107 10:36 14:32 34:53 ⛏ Fast Castle
24 1,097 10:38 16:03 30:35 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
25,445 18,740 10,170 2,270 56,625 68,366
22,905 11,770 15,890 2,370 52,935 60,949
25,650 16,785 7,645 1,675 51,755 57,083
21,860 14,855 9,420 1,500 47,635 51,827
15,950 15,240 8,255 950 40,395 50,336
14,325 15,403 6,630 2,400 38,758 43,048
11,300 9,918 3,225 3,905 28,348 29,626
13,905 8,373 3,520 2,340 28,138 32,422
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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