AoeStats
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Arena

514036612Analyzed
4v4 RM · 3d ago on Oct 16, 2026· 38m 54s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Burgundians · China
1705
+10
🇨🇳 Britons · China
1629
+13
🇨🇳 Khmer · China
1551
+16
🇨🇳 Bohemians · China
1197
+28
vs
🇨🇳 Celts · China
1569
-17
🇹🇷 Teutons · Türkiye
1557
-18
🇰🇷 Bengalis · South Korea
1522
-16
🇧🇷 Cumans · Brazil
1517
-16
Player eAPM Actions Feudal Castle Imperial Opening
109 4,259 11:23 14:35 28:08 ⛏ Fast Castle
67 2,593 11:17 14:54 26:15 ⛏ Fast Castle
47 1,847 9:47 12:32 31:48 ⛏ Fast Castle
39 1,502 9:54 13:38 27:17 ⛏ Fast Castle
36 1,393 10:57 14:48 29:20 ⛏ Fast Castle
32 1,260 10:46 14:22 28:34 ⚔ FC into Archers
32 1,261 8:53 20:42 37:32 ⛏ Fast Castle
22 862 11:15 14:51 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
29,850 13,765 20,420 950 64,985 71,741
25,220 13,275 15,045 1,150 54,690 60,087
23,655 13,745 10,115 950 48,465 52,374
16,350 17,055 9,455 3,960 46,820 52,929
20,630 11,782 9,285 310 42,007 43,745
14,845 14,425 6,970 2,150 38,390 45,570
16,290 6,485 3,455 1,835 28,065 30,190
8,995 7,935 2,740 1,270 20,940 20,914
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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