AoeStats
← TheEragon35

Golden Pit

516548026Analyzed
2v2 RM · 9d ago on Oct 26, 2026· 10m 25s· 4 players
Game mode
Random Map
Map size
Medium (4 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇫🇷 Persians · France
1048
+18
🇫🇷 Italians · France
1040
+18
vs
1111
-19
1056
-17
Player eAPM Actions Feudal Castle Imperial Opening
57 593 — — —
55 577 — — —
40 416 — — —
26 276 — — —

Resources

Player Food Wood Gold Stone Spent Collected
1,500 725 50 0 2,275 2,291
1,200 865 50 0 2,115 2,058
1,450 610 50 0 2,110 2,533
650 419 50 20 1,139 688
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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