AoeStats
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Arena

508178557Analyzed
4v4 RM · 2mo ago on Sep 21, 2026· 40m 47s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Franks · Australia
1036
+11
🇳🇿 Magyars · New Zealand
930
+15
🇨🇳 Inca · China
926
+15
🇦🇺 Saracens · Australia
921
+15
vs
🇨🇳 Persians · China
996
-17
🇩🇪 Romans · Germany
952
-16
🇮🇹 Saracens · Italy
909
-14
🇹🇼 Burmese · Taiwan
784
-9
Player eAPM Actions Feudal Castle Imperial Opening
24 978 12:43 17:12 33:46 ⛏ Fast Castle
18 717 10:26 14:42 29:21 ⛏ Fast Castle
18 722 10:26 20:29 35:32 ⚔ Archer Rush
15 593 10:11 21:25 — ⛏ Fast Castle
14 553 11:47 17:39 31:04 ⛏ Fast Castle
13 519 11:20 16:02 33:55 ⛏ Fast Castle
11 462 11:57 20:19 32:57 ⛏ Fast Castle
8 307 11:12 17:33 — ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
20,260 11,400 11,725 2,450 45,835 56,789
16,985 12,865 8,550 2,250 40,650 42,212
13,635 11,140 6,545 2,315 33,635 37,246
10,540 12,995 5,860 300 29,695 39,306
10,700 8,555 3,710 1,590 24,555 29,197
10,810 7,475 2,335 1,700 22,320 29,624
8,545 6,120 2,150 1,500 18,315 21,515
6,600 4,490 500 200 11,790 14,879
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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