AoeStats
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MegaRandom

509556409Analyzed
4v4 RM · 16d ago on Sep 27, 2026· 28m 20s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇳🇿 Lithuanians · New Zealand
1520
+11
🇳🇿 Ethiopians · New Zealand
1435
+14
🇦🇺 Gurjaras · Australia
1411
+15
🇳🇿 Saxons · New Zealand
1234
+22
vs
🇨🇳 Danes · China
1567
-22
🇨🇳 Varangians · China
1384
-15
🇨🇳 Saxons · China
1344
-14
🇨🇳 Vietnamese · China
1266
-11
Player eAPM Actions Feudal Castle Imperial Opening
65 1,847 9:14 22:36 — ⚔ Scout Rush
55 1,558 10:39 24:16 — ⚔ Archer Rush
49 1,387 9:11 16:25 — ⚔ FC into Scouts
46 1,317 9:09 24:57 — ⚔ Archer Rush
34 964 11:41 25:17 — ⚔ Fish Boom into Scouts
33 933 10:09 — — ⚔ Fish Boom into Archers
29 821 9:48 22:44 — ⚔ Scout Rush
23 652 12:58 24:19 —

Resources

Player Food Wood Gold Stone Spent Collected
9,085 4,965 1,720 200 15,970 16,566
7,655 5,183 1,675 100 14,613 14,894
4,985 5,126 2,985 205 13,301 14,179
6,105 4,823 1,150 300 12,378 13,018
6,515 4,220 1,220 100 12,055 13,308
5,275 4,085 2,390 0 11,750 12,424
2,960 3,632 1,450 190 8,232 10,858
3,905 2,798 435 900 8,038 10,094
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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