AoeStats
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Black Forest

511481978Analyzed
4v4 RM · 8d ago on Oct 5, 2026· 42m 39s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇺 Dravidians · Australia
1055
+14
🇨🇳 Teutons · China
1015
+16
🇦🇺 Khmer · Australia
977
+17
🇦🇺 Gurjaras · Australia
967
+18
vs
🇳🇱 Spanish · Netherlands
1047
-19
🇨🇳 Huns · China
1008
-16
🇪🇸 Bohemians · Spain
1007
-16
🇪🇸 Sicilians · Spain
954
-14
Player eAPM Actions Feudal Castle Imperial Opening
49 2,094 11:37 15:02 40:47 ⛏ Fish Boom FC
25 1,076 10:58 15:55 34:19 ⛏ Fish Boom FC
24 1,035 13:25 17:17 — ⛏ Fast Castle
19 831 13:21 19:25 32:53 ⛏ Fish Boom FC
18 788 14:56 20:57 41:15 ⛏ Fish Boom FC
15 632 13:31 17:56 32:03 ⛏ Fish Boom FC
14 593 11:55 21:38 32:46
9 366 13:44 19:03 — ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
26,850 17,405 8,405 3,005 55,665 59,127
29,220 11,869 9,085 2,390 52,564 60,266
17,670 19,715 12,180 850 50,415 68,523
13,440 11,328 3,715 1,665 30,148 37,689
9,975 10,305 2,005 1,605 23,890 34,618
11,770 5,715 4,720 985 23,190 28,138
6,250 7,155 1,530 3,335 18,270 24,550
5,175 5,927 605 935 12,642 16,505
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number. Age times are when the player reached the age (hover for the click that started it). Openings are inferred from early production and building placement, and are omitted when unclear. The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled. Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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