AoeStats
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Black Forest

512866286Analyzed
4v4 RM · 8d ago on Oct 11, 2026· 49m 15s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇩🇪 Italians · Germany
748
+16
🇪🇪 Franks · Estonia
747
+16
🇫🇷 Khmer · France
736
+16
704
+17
vs
771
-17
🇹🇼 Mongols · Taiwan
750
-17
🇦🇺 Huns · Australia
731
-16
🇨🇳 Persians · China
703
-15
Player eAPM Actions Feudal Castle Imperial Opening
21 1,031 11:20 16:41 33:55 ⛏ Fast Castle
17 841 11:13 18:58 32:19 ⛏ Fish Boom FC
15 747 12:42 17:03 45:35 ⛏ Fast Castle
15 763 11:23 19:11 36:40 ⛏ Fast Castle
12 602 10:59 25:42 41:51 ⛏ Fast Castle
11 525 13:19 19:25 35:28 ⛏ Fast Castle
10 506 12:50 26:41 34:06 ◆ FC into Fast Imp
8 388 12:24 23:25 46:30 ⛏ Fish Boom FC

Resources

Player Food Wood Gold Stone Spent Collected
25,780 14,665 12,220 2,050 54,715 68,316
26,815 12,775 6,900 3,770 50,260 66,572
19,970 11,524 10,950 2,770 45,214 48,220
19,440 12,326 10,660 2,720 45,146 55,970
11,560 18,970 9,925 2,900 43,355 65,532
16,220 10,435 8,575 4,200 39,430 40,693
14,490 9,777 4,805 3,950 33,022 36,629
12,010 9,400 4,160 1,400 26,970 42,340
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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