AoeStats
← AxD | Keiokenkun-Uno-Puro

Arena

516129377Analyzed
4v4 RM · 12d ago on Oct 25, 2026· 39m 55s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇸🇻 Burgundians · El Salvador
1612
+9
1608
+10
🇦🇷 Bohemians · Argentina
1575
+11
🇦🇷 Khmer · Argentina
1464
+14
vs
🇨🇳 Poles · China
1487
-12
🇨🇱 Malay · Chile
1474
-12
🇧🇷 Khmer · Brazil
1453
-11
🇸🇪 Spanish · Sweden
1406
-9
Player eAPM Actions Feudal Castle Imperial Opening
61 2,433 10:31 14:30 27:49 ⛏ Fast Castle
43 1,698 10:21 13:39 29:45 ⛏ Fast Castle
42 1,688 10:13 12:54 27:56 ⛏ Fast Castle
38 1,529 10:47 15:29 30:14 ⛏ Fast Castle
34 1,363 10:11 13:12 26:32 ⛏ Fast Castle
30 1,212 10:07 13:56 29:31 ⛏ Fast Castle
26 1,045 11:35 15:34 31:35 ⛏ Fast Castle
25 999 8:12 15:59 29:52 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
28,560 13,840 10,775 2,250 55,425 60,844
24,120 13,850 13,145 1,745 52,860 59,754
23,465 13,655 13,460 850 51,430 60,466
18,640 17,711 10,210 1,700 48,261 58,213
20,335 10,234 12,535 800 43,904 46,300
17,355 16,570 8,340 1,000 43,265 53,348
17,550 18,558 4,110 1,510 41,728 46,770
13,245 8,973 7,385 1,550 31,153 34,038
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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