AoeStats
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Arena

511392384Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 57m 40s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Britons · China
857
+14
🇨🇳 Bulgarians · China
840
+15
🇨🇳 Burgundians · China
819
+15
🇱🇧 Inca · Lebanon
774
+17
vs
🇧🇷 Romans · Brazil
835
-16
🇫🇷 Aztecs · France
820
-16
🇵🇪 Slavs · Peru
819
-16
🇧🇬 Cumans · Bulgaria
756
-13
Player eAPM Actions Feudal Castle Imperial Opening
39 2,226 10:22 17:08 32:45 ⛏ Fast Castle
35 2,002 9:24 17:25 32:24 ⛏ Fast Castle
34 1,940 9:46 17:45 33:03 ⛏ Fast Castle
24 1,370 10:28 19:06 29:11 ⛏ Fast Castle
20 1,158 11:16 18:55 37:08 ⛏ Fast Castle
15 878 12:10 16:48 40:28 ⚔ FC into Scouts
14 782 11:46 27:25 37:29 ⛏ Fast Castle
12 673 11:37 17:32 32:59 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
52,010 15,055 20,680 3,040 90,785 93,135
31,290 25,375 23,385 4,350 84,400 103,244
31,580 22,660 11,275 2,900 68,415 83,350
28,310 17,800 13,635 2,155 61,900 78,957
16,700 24,995 15,525 4,510 61,730 84,711
29,160 17,671 8,765 3,050 58,646 65,707
28,275 15,390 9,825 3,210 56,700 71,043
14,210 16,015 5,480 1,720 37,425 43,362
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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