AoeStats
← Muadib

Black Forest

511642893Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 47m 53s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇪🇸 Hindustanis · Spain
1324
+7
🇹🇷 Spanish · Türkiye
1109
+15
🇨🇴 Mongols · Colombia
1047
+18
🇵🇱 Bohemians · Poland
962
+20
vs
🇺🇾 Vietnamese · Uruguay
1148
-17
🇨🇱 Spanish · Chile
1083
-15
🇦🇺 Vikings · Australia
1073
-14
🇦🇷 Persians · Argentina
1070
-14
Player eAPM Actions Feudal Castle Imperial Opening
57 2,741 11:31 15:44 29:49 ⛏ Fast Castle
44 2,109 15:49 20:06 33:01 ⛏ Fast Castle
36 1,714 11:46 16:12 31:12 ⛏ Fast Castle
25 1,199 14:37 19:07 38:03 ⛏ Fast Castle
25 1,191 8:57 24:30 31:27 ⚔ M@A into Towers
23 1,087 9:49 17:24 36:58 ⚔ Towers FC
20 949 12:28 17:37 32:53 ⛏ Fast Castle
18 861 11:49 32:05 — ⚔ Drush into Archers

Resources

Player Food Wood Gold Stone Spent Collected
37,700 15,775 17,500 4,515 75,490 83,553
25,155 23,330 13,425 1,730 63,640 72,867
24,795 16,043 16,195 1,065 58,098 62,216
21,860 16,310 12,285 1,050 51,505 59,375
22,585 19,055 6,480 1,500 49,620 56,044
11,615 11,195 5,845 4,000 32,655 37,045
15,590 9,475 3,955 3,300 32,320 34,386
9,325 9,669 1,055 625 20,674 28,831
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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