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African Clearing

512651796Analyzed
4v4 RM · 9d ago on Oct 10, 2026· 45m 30s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Mongols · China
1037
+16
🇨🇦 Goths · Canada
1031
+16
🇲🇽 Teutons · Mexico
1013
+17
🇨🇳 Huns · China
995
+18
vs
🇹🇼 Varangians · Taiwan
1093
-19
🇹🇼 Ethiopians · Taiwan
1024
-16
🇹🇼 Mongols · Taiwan
1023
-16
🇹🇼 Vietnamese · Taiwan
1019
-16
Player eAPM Actions Feudal Castle Imperial Opening
35 1,613 13:15 18:55 45:10 ⛏ Fast Castle
34 1,555 14:03 18:26 — ⛏ Fast Castle
30 1,377 15:05 19:39 34:14 ⛏ Fast Castle
28 1,261 14:42 19:48 38:56 ⛏ Fast Castle
27 1,250 14:41 20:34 39:00 ⚔ Archer Rush
25 1,126 18:17 22:51 37:29 ⛏ Fast Castle
18 814 13:22 29:04 44:07
12 560 16:09 20:44 —

Resources

Player Food Wood Gold Stone Spent Collected
30,045 18,960 16,195 1,800 67,000 76,635
20,890 20,172 9,500 3,500 54,062 57,028
16,190 12,655 6,040 950 35,835 40,468
17,080 11,695 4,585 1,000 34,360 39,961
10,175 11,984 4,335 3,990 30,484 34,282
12,845 9,052 4,365 1,730 27,992 32,623
10,200 9,747 3,510 910 24,367 26,006
7,235 8,146 1,740 1,050 18,171 20,186
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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