AoeStats
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Arena

509065738Analyzed
4v4 RM · 23d ago on Sep 25, 2026· 84m 27s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇷🇺 Britons · Russia
1151
+17
🇲🇽 Turks · Mexico
1142
+17
🇪🇸 Spanish · Spain
1129
+18
🇩🇪 Danes · Germany
1099
+18
vs
🇨🇳 Portuguese · China
1201
-19
🇦🇷 Inca · Argentina
1161
-17
1153
-17
🇩🇪 Bohemians · Germany
1143
-17
Player eAPM Actions Feudal Castle Imperial Opening
48 4,034 11:36 16:09 29:47 ⛏ Fast Castle
32 2,695 10:59 15:51 31:08 ⛏ Fast Castle
30 2,565 11:30 16:14 30:56 ⛏ Fast Castle
27 2,296 10:53 14:42 31:17 ⛏ Fast Castle
26 2,201 11:58 15:53 29:25 ⛏ Fast Castle
25 2,106 11:38 15:35 41:34 ⛏ Fast Castle
23 1,958 11:08 14:42 29:23 ⛏ Fast Castle
16 1,383 11:44 18:21 31:14 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
63,630 56,910 40,510 3,900 164,950 180,234
76,160 54,780 30,650 2,100 163,690 177,370
56,610 57,835 13,860 1,810 130,115 147,907
49,945 46,685 25,940 6,105 128,675 135,006
45,755 51,730 25,415 3,100 126,000 139,526
61,485 39,565 17,650 5,255 123,955 146,414
37,240 16,605 28,350 3,550 85,745 103,380
22,445 31,200 21,820 6,885 82,350 87,660
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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