AoeStats
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Arena

511590838Analyzed
4v4 RM · 13d ago on Oct 5, 2026· 37m 35s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇮🇹 Aztecs · Italy
1798
+6
🇮🇹 Malay · Italy
1793
+6
🇮🇹 Burmese · Italy
1647
+11
🇮🇹 Franks · Italy
1577
+14
vs
🇹🇷 Vietnamese · Türkiye
1616
-12
🇨🇳 Byzantines · China
1593
-11
🇯🇵 Khmer · Japan
1543
-9
🇻🇳 Shu · Vietnam
1378
-12
Player eAPM Actions Feudal Castle Imperial Opening
57 2,143 10:38 14:27 27:55 ⛏ Fast Castle
51 1,918 9:41 17:08 23:55 ⛏ Fast Castle
47 1,781 10:22 13:54 29:42 ⛏ Fast Castle
46 1,713 9:08 14:05 35:34 ⛏ Fast Castle
40 1,516 10:42 14:52 32:37 ⚔ FC into Scouts
37 1,385 10:35 14:28 27:23 ⛏ Fast Castle
37 1,408 10:57 14:34 33:37 ⛏ Fast Castle
34 1,261 10:41 14:51 31:00 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
35,620 11,025 16,885 1,600 65,130 68,079
30,880 13,099 13,510 2,255 59,744 63,302
19,435 13,190 9,090 1,720 43,435 45,407
17,070 18,108 5,600 2,460 43,238 45,154
24,185 10,070 7,790 340 42,385 47,522
10,185 10,025 12,515 1,600 34,325 35,844
12,095 9,298 4,875 1,110 27,378 29,037
11,350 9,820 3,960 1,055 26,185 26,157
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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