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African Clearing

511397023Analyzed
4v4 RM · 14d ago on Oct 4, 2026· 67m 4s· 8 players
Game mode
Random Map
Map size
Large (8 player)
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇦🇷 Poles · Argentina
951
+14
🇨🇳 Burmese · China
943
+15
🇹🇷 Magyars · Türkiye
906
+16
🇩🇪 Celts · Germany
874
+18
vs
🇦🇷 Spanish · Argentina
977
-19
928
-16
🇦🇷 Wei · Argentina
922
-16
🇨🇱 Tupi · Chile
823
-12
Player eAPM Actions Feudal Castle Imperial Opening
40 2,688 14:08 24:45 41:49 ⛏ Fast Castle
38 2,574 16:35 22:31 38:27 ⚔ Scouts FC
31 2,069 15:02 28:44 42:11 ⚔ Archer Rush
25 1,654 14:29 22:01 47:04 ⛏ Fast Castle
23 1,533 14:19 25:37 36:15 ⚔ Scout Rush
22 1,489 11:57 20:46 55:45 ⛏ Fast Castle
17 1,173 17:43 36:03 46:06
13 866 15:22 24:58 52:34 ⛏ Fast Castle

Resources

Player Food Wood Gold Stone Spent Collected
31,095 20,196 25,765 3,155 80,211 100,239
38,595 16,235 16,820 3,700 75,350 96,362
29,510 19,320 10,780 2,950 62,560 63,116
24,640 12,882 16,320 2,250 56,092 64,648
18,495 18,225 3,895 4,475 45,090 52,400
19,295 9,350 10,395 2,225 41,265 55,008
19,590 10,686 5,950 3,130 39,356 41,068
11,250 7,955 4,065 2,050 25,320 28,000
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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