AoeStats
← Mahram

Nomad

508674418Analyzed
4v4 RM · 27d ago on Sep 23, 2026· 39m 5s· 8 players
Game mode
Random Map
Map size
231×231
Population
200
Speed
Normal
Resources
Standard
Victory
Conquest
Starting age
Dark Age
Ending age
Imperial Age
RankedLock teamsTeams togetherTeam positionsShared explorationLock speedFull tech treeHidden civsTurbo modeCheats
Victory
Defeat
🇨🇳 Varangians · China
1015
+15
🇮🇱 Danes · Israel
1004
+15
🇹🇼 Persians · Taiwan
990
+16
🇭🇰 Britons · Hong Kong SAR China
970
+16
vs
🇺🇸 Cumans · United States
1022
-18
🇦🇺 Saxons · Australia
980
-15
🇦🇺 Varangians · Australia
978
-15
🇦🇺 Danes · Australia
950
-14
Player eAPM Actions Feudal Castle Imperial Opening
48 1,886 14:35 18:10 32:37 ⛏ Fish Boom FC
30 1,173 13:58 30:02 — ⚔ M@A Rush
29 1,151 15:11 22:01 37:07 ⛏ Fish Boom FC
26 1,008 17:25 29:40 — ⚔ Fish Boom into M@A FC
25 962 13:30 19:43 — ⛏ Fish Boom FC
22 850 15:07 26:55 — ⚔ Fish Boom into Towers into Scouts
16 615 15:56 28:33 — ⛏ Fast Castle
16 611 15:44 25:55 — ⚔ Fish Boom into Scouts

Resources

Player Food Wood Gold Stone Spent Collected
26,040 17,535 8,240 1,440 53,255 59,984
10,100 6,670 2,645 2,605 22,020 23,929
10,140 6,405 3,280 1,730 21,555 23,780
9,905 8,410 1,360 1,630 21,305 26,073
6,480 6,592 975 850 14,897 16,415
4,845 3,700 865 2,800 12,210 12,256
6,290 3,575 610 750 11,225 15,518
4,825 4,575 700 950 11,050 12,578
eAPM counts every action except AI orders — the automated orders the game issues on a player's behalf, which would otherwise inflate the number.Age times are when the player reached the age (hover for the click that started it).Openings are inferred from early production and building placement, and are omitted when unclear.The four resource columns are what a player spent — units and buildings ordered plus technologies researched, at standard costs; technologies a civ gets for free cost nothing, other civ discounts are not modelled.Collected adds what was still banked at the end, like the game's own statistics screen: a recording tracks the stockpile as one number rather than four, so it is a total only, and market trades shift resources without gathering any.
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